Wednesday, July 29, 2009
Friday, July 24, 2009
For a look at pics from the last autographing I did at Game Over, check out this previous post.
(BTW, I'll be home in time for the actual birthday party, Ryan, so don't worry.)
Thursday, July 23, 2009
Video Game Trader #13, which published my Super-Hero article as their cover feature.
I was surprised to find my book featured on the back cover.
Here is the information from Rob Strangman:
One of the most popular parts of the various Digital Press Guides is the LORE section. And one question that's been asked over the years is "will there ever be a book consisting solely of LORE stories?" Until now, though, there has not been a concrete answer.Today, I'm happy to announce that the answer is in fact yes. Joe and I have been discussing the particulars, and we're ready to start taking submissions.
This is where you come in. Anyone interested in contributing a story to be published in the book feel free to submit it to email@example.com with the subject heading "DP LORE Book Entry". The deadline for all submissions is September 20, 2009. There is no scheduled release date yet, but you can expect that to be announced in the near future.
Here are some basic rules: You write up a non-fictional account of some gaming moment, memory, event, or recollection, then send it to me. This post should be in essay form (we will help with the editing) and most importantly should be as ENTERTAINING as possible. It doesn't necessarily have to be funny - but intrigue makes for good reading, and good reading increases the chance that you'll be published.
Your story can be as long as you'd like but in the past we've always preferred stories that take up less than a full page in 10pt text. Grammar, spelling, editing all count but we will assist. It just gets you points if the thing is written well because that means it reads well right out of the gate. We ask that your story be truthful. You can embellish, of course, but wildly unbelieveable stories are usually cast aside.
I'm looking forward to reading what you send in! Good luck!
Thursday, July 16, 2009
Classic Home Video Games 1985-1988
Here's a description of the book:
Introduced by Bill “The Game Doctor” Kunkel, one of the most important figures in all of classic gaming, Classic Home Video Games 1985-1988 contains detailed descriptions/reviews of every U.S.-released game for the Nintendo NES, one of the best, most popular video game systems ever produced. The book also contains detailed descriptions/reviews of every U.S.-released game for the Atari 7800 (revised, expanded, and updated from Vol. 1) and the Sega Master System, both of which maintain a loyal fan base to this day.Organized alphabetically by console brand, each chapter in this book includes a description of the game system, followed by substantive, literate, fun-to-read entries (most 125-185 words in length) for every game released for that console, regardless of when the game was produced (meaning hundreds of games are covered).
Each video game entry includes publisher/developer data and the release year, along with gameplay information and, usually, the author’s critique. A glossary provides a helpful guide to the classic video game genres and terms referenced throughout the work, and a preface provides a look at the industry at the time (and how it relates to gaming today), along with anecdotes from the author, a full-time writer who has been a devoted gamer and game collector since the days of Pong, Pitfall!, and Pac-Man.
Classic Home Video Games 1985-1988, which is the follow-up to the critically acclaimed Classic Home Video Games, 1972-1984, also contains photos, historical information, and comparisons to arcade classics, computer games, and similar games for other consoles. Aimed at hardcore gamers, casual fans, and pop culture scholars alike, Classic Home Video Games 1985-1988 is must-reading for anyone interested in the history of the industry and the playability of its games, namely that fondly remembered era that gave us the Atari 7800, the Sega Master System, and the Nintendo NES.
Where I review:
Dark Reign: Fantastic Four #1
$2.99, color, 32 pgs.
Writer: Jonathan Hickman
Artist: Sean Chen
Grade: 3 Stars (out of 4)
Mostly setup for the next four installments, this issue takes place in the aftermath of such “events” as Civil War, Illuminati, and Secret Invasion, with Reed Richards blaming himself for all that has gone wrong in the world. To make things right, he has constructed a “bridge,” which lets him observe other earths in order to see how they have solved various problems. Adding to the drama is an attack on the Baxter Building by H.A.M.M.E.R. Agents, who are soldiers in the employ of the recently empowered Norman Osborn.
Jonathan Hickman, slated to follow Mark Millar on the ongoing Fantastic Four title, appears to “get” the family dynamic and personalities of the FF. Reed feels obligated to use his smarts to make the world a better place; Sue worries over Reed, but shows leadership skills of her own; Johnny feels lost without his little black book; and Ben acts gruffly, but is a good friend. Sean Chen provides semi-capable art—the sci-fi machinery is sleekly designed, but the characters, though recognizable, exhibit odd facial expressions.
Tuesday, July 14, 2009
The kids were dying to see Drag Me to Hell, but Mom preferred Night at the Museum 2, so guess who won out? If Momma ain't happy, ain't nobody happy.
We stayed in the Charlton Heston room, which was cool since he's in some of my favorite films.
The History of Kelloff's Movie Manor (click on the photo for a closer look).
Sunday, July 5, 2009
Political activist and former lawyer Jack Thompson was on hand to discuss violence in video games. He was a good sport, taking questions from the crowd and explaining his viewpoint with intelligence and, frequently, humor.
Thanks to the ScrewAttack staff for putting on a fun, funny, and even educational show.