Sunday, February 18, 2018

Video Victims - Arcade Game Episode of the Super Friends


If you like video games, cartoons, and superheroes, and I know you do, check out Video Victims, an episode of the Super Friends. Bizarro traps Superman, Wonder Woman, and Samurai in a deadly arcade game. There's some type of 3D Pac-Man going on, plus a different take on Asteroids. Click HERE to watch the entire episode. Enjoy! 




Friday, February 16, 2018

Huge Shout-Out to Old School Gamer Magazine Publisher Ryan Burger

In a recent email advertising Old School Gamer Magazine #3, publisher Ryan Burger included ordering info for my SNES book. (Check below.) Thanks, Ryan!


Issue #3 on the way to the press tomorrow, publishes digitally Tuesday!

We have almost finished up Issue #3 and are working to have it in your mailbox by the end of February and in your email box next week.  Great articles by some of our regulars covering Maze games, plus other content with reviews of new retro hardware and more!

Stay tuned as the issue will be emailed to you next week!

Check out Old School Gamer HERE.

New SNES Book From Brett Weiss - Column Writer For Old School Gamer!

 


Brett's forthcoming book, The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M), is now available for pre-order (it's due spring/summer of 2018, but you can pre-order now). You can pre-order through Amazon HERE, or you can pre-order directly from me (U.S. only, the Check out the SNES Book! link is at the bottom of this page or click here) and get some COOL FREE BONUSES.
The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M) features more than 2,000 full-color images, including box art, cartridges, screenshots, and vintage gaming ads. This is a beautifully illustrated, massive (9x12), professionally published (by Schiffer Publishing), full color, hardcover book—416 pages of Super Nintendo goodness, including a super cool work of art centerfold by the amazingly talented Thor Thorvaldson.

Thursday, February 15, 2018

20 Things You Need to Know About The Black Panther


My article about the Black Panther is in the new issue of the Fort Worth Star-Telegram. You can read it online HERE. Happy reading!

Monday, February 12, 2018

Todd Rogers "Dragster" eBay Sale - The Final Word


The retro gaming community has been rocked with scandal. Decades-old world record scores on classic arcade and console video games are being called into question.

The two most prominent cases revolve around Billy Mitchell (star of the 2007 documentary The King of Kong: A Fistful of Quarters), who has been accused of using MAME (Multiple Arcade Machine Emulator) for some of his high scores on Donkey Kong, and Todd Rogers (seen in the 2007 documentary Chasing Ghosts: Beyond the Arcade), whose 1982 score of 5.51 seconds on Dragster for the Atari 2600 has been shown to be technically impossible.

According to the Washington Post, “Rogers said he took a Polaroid picture of his 5.51-second time and sent it to Activision, the game’s publisher, which confirmed the score. In 2000, Rogers’s score, as recorded by Activision, would eventually be formally imported into the databases of Twin Galaxies, a group that keeps track of video game records around the world. Through the ensuing years, other game records would rise and fall on the Twin Galaxies scoreboards, but the closest anyone could come to Rogers in Dragster was 5.57 seconds.”

In 2001, Guinness World Records recognized Rogers as having the longest-standing video game record in the world, but Twin Galaxies has thrown out all of his records—not just his Dragster time—and banned him for life from its online database of record-breaking scores.

In a recent statement, Twin Galaxies said: “The presented software analysis model concluded that achieving score times of less than 5.57 seconds is not possible under standard and normal play conditions. Beyond the software analysis evidence, which speaks directly to Todd Rogers’ Dragster 5.51 score time, this dispute case has collected a significant amount of circumstantial evidence as that extends well beyond Todd’s single score performance. We have evaluated this evidence carefully and found it to be compelling and relevant.”

For his part, Rogers stands by his scores, and David Crane, the programmer who created Dragster, released a statement in support of Rogers: “My position is very simple. The high scores published by Activision in the 1980s were authenticated using the established methods at the time, by the governing authority at the time. I have no doubts, then or now, that Todd Rogers achieved the scores attributed to him, provided the necessary corroborating evidence to support those scores, and earned the right to be named world champion by the accepted validating authority.”


Personally, I've known Todd Rogers since I met him at the Classic Gaming Expo in Las Vegas more than a decade ago. He introduced himself and was very friendly. Years later, at the 2015 Classic Game Fest in Austin, he came up to my exhibitor booth to say hello. By sheer coincidence, I had a couple of copies of Dragster displayed on my table marked $5 each. Knowing a good photo-op when I see one, I grabbed the Dragster cartridges, asked Rogers to hold a copy of one of my books, and had my son, who was helping me at the booth, take a picture of us.

A short time later, something strange happened.

After Rogers left my booth, I went to the restroom and left Ryan in charge.

When I came back a few minutes later, Ryan handed me the aforementioned Dragster cartridges, and there was some scrawling on the labels with a black sharpie. Much to my surprise, Todd had come back while I was gone and signed them without asking. I was stunned and a little irritated. Who does such a thing? At least he could have asked if I wanted them signed. This was my merchandise, after all.

I was tempted to confront Todd and tell him that doing such a thing was uncool. But he had always been nice to me in the past, and I just couldn’t bring myself to do it. Plus, he meant well and thought he was doing me a favor as he seemed to think his autograph would make the games more valuable. And Dragster was a cheap game anyway, so it was no great loss, even if the games didn’t sell because they were scribbled on. (Rogers is fairly well-known in the retro gaming community, but hardly a household name, especially before the cheating accusations. As such, his autograph wasn’t really worth anything.)

After the Dragster cheating scandal story went viral, I posted the story of the autographing incident on Facebook to a few retro gaming groups, voicing my amusement and mild annoyance that Rogers had signed my games without asking. While many commenters thought it was an odd thing for him to do, I got several inquiries from people wanting to purchase the cartridges.

I went rummaging around in my garage, rifling through my convention boxes, and discovered that I still had one of them. (I thought I had both, but apparently one of them had sold at a convention.) I immediately put the signed copy of Dragster on eBay for $19.95. To give the cartridge some provenance, I included with the auction a certificate of authenticity with my signature and the photo of Todd and myself. Nothing fancy, but something you could display with the cartridge in a shadow box, which is exactly what one of the bidders said he was going to do if he won the game.

Much to my surprise, the auction, which ran for seven days, took off and several collectors got into a bidding war for the game. When all was said and done, it sold for $830—an almost unthinkable sum for a primitive racing game that unsigned only goes for around $5 to $10. Ironically (in more ways than one), it turns out that Todd Rogers was right. His signature did make the cartridge more valuable. Just not in the way he would have ever imagined back in the pre-scandal days of 2015 when he signed it.

Unfortunately, that’s not the end of the story. The winning bidder flaked out on me and didn’t pay for the game, so I had to file a report with eBay and get my closing costs back. Luckily, there was still plenty of interest in the cartridge. After several inquiries, I offered the game to filmmaker Darrin Peloquin. A fairly well-known name in the retro gaming community, Peloquin is the director of The Bits of Yesterday, a documentary on video game collectors.

“The cart is representative of a bygone era when video game scores and crazy accomplishments mattered,” Peloquin said after he agreed to the purchase of the signed copy Dragster. “I remember when you would hear gossip around the schoolyard of another kid who did an impossible thing in a game. Everyone would be filled with different emotions, from jealousy to doubt to excitement. In the analogue days, we just had hearsay and really low-quality pics and videos. I think this cartridge is plays into that mystique, regardless of recent findings on Todd Rogers and his ‘impossible’ score.”

Peloquin said he plans on keeping the cartridge and displaying it in his collection.

“It is definitely a conversation piece,” he said. “Of all the signed items out there by Rogers, this one has the now infamous ‘5.51’ impossible score on it. It’s proof that he toted that accusatory lie for some time, and I feel like it’s like owning a piece of the Berlin Wall or something.”

While I was disappointed that the winning bidder on my Dragster cartridge failed to pay, I’m very happy with the sale overall as I know that the game is in good hands, and I got a fair price, which, out of respect for the buyer, will remain undisclosed. Perhaps the cartridge will make an appearance in one of Peloquin’s future films.

Sunday, February 11, 2018

SNES Omnibus Contributor Spotlight #4


By all accounts, Dain Anderson is a devoted family man, a great guy all around, and an asset to the retro gaming community. I'm extremely grateful for his contributions to the SNES Omnibus project. Not only did he write some stories for the the two-volume set, he generously let me use images from his highly popular website, Nintendo Age. Thanks, Dain!

Here's Dain's bio as it will appear in The SNES Omnibus: The Super Nintendo and Its games Vol. 1, (A-M), which will ship this spring (summer at the latest):

Dain Anderson is the founder of NintendoAge.com, an online community dedicated to retro video game players and collectors. The seed for Dain’s love of video games was planted during the age of Atari but didn’t fully blossom until the age of the original Nintendo Entertainment System. Dain enjoys reliving the retro gaming memories he experienced as a kid by passing them along to his two children.


Saturday, February 10, 2018

SNES Omnibus Contributor Spotlight #3 - Cat DeSpira


Never one shy to give her opinion, Cat DeSpira is a passionate gamer and arcade aficionado. She's also a gifted writer who has penned a number of very personal, very interesting stories for my forthcoming book, The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M). Cat captures the zeitgeist like few others, taking readers back to the 1990s in colorful, vivid, memorable fashion. She's also been a stronger supporter of the SNES Omnibus project. Here's her bio as it will appear in the book:

Cat DeSpira is a Pacific Northwest writer, researcher and preservationist whose work uncovering the lost history of gaming has been featured in documentaries, podcasts and several publications. She is most known for her investigation into the urban legend of Polybius and her role in the documentary, TheVideo Craze: Where Were You In ’82? An avid arcade game collector, Cat is convinced that every room dreams of becoming an arcade.



Thursday, February 8, 2018

The Arcade and Other Strange Tales - Signed Copies Now Available


My new book of short stories and essays, The Arcade and Other Strange Tales, is now available. You can order a signed copy direct from me or get one on Amazon. To order direct, simply PayPal $12.95 (this includes shipping) to brettw105@sbcglobal.net, and I will mail you a signed book right away. For a limited time, I will include a free digital copy (PDF) of the book with your direct order.

TheArcade and Other Strange Tales takes readers down a rabbit hole of fear, wonder and imagination. From the nostalgic "The Arcade" to the Orwellian "Filtered Future" and "What Do They Do While We Sleep?" to the deadly dark "Strange Children" and "Wormboy," this book will keep anyone with a taste for "stranger things" reading late into the night (and the next night and the next). You can read one story from the book, “Old Friend, Old Relic,” for free HERE.

Full Table of Contents for the book:

Introduction

FICTION
The Arcade
Wormboy
Filtered Future
What Do They Do While We Sleep?
Strange Children
The Creation Proclamation
I Have No TV, and I Must Watch
Washed in the Blood
Old Friend, Old Relic
The Eternal Bigot from Down the Street
The Lady Loves Dancing
A New Kind of Light

NON-FICTION
The Retro Video Game Craze                      
KISS Pinball Machines and Video Games
Video Game Movies
Retro Gaming Non-Fiction Books
Uncovering the Mystery Behind Stephen King's First Published Story
Interview with Horror Novelist Bentley Little
Interview with the Author

Paperback: 110 pages; 6 x 0.2 x 9 inches