Thursday, June 7, 2018

SNES Omnibus Writer Spotlight #26 - Shane Stein


Shane Stein is a big shot financial wizard living in Dallas (I live in the the neighboring city of Fort Worth), and I'm glad he reached out to me to be a part of my humble little book project (okay, it's actually a pretty big two-volume set, but I digress). Shane's Super Nintendo stories, drawing from his days as a journalist in college, were highly polished, meaning they required very little editing on my part. They were also a lot of fun to read. Better yet, Shane is a devoted family man and a super nice guy. We had lunch a few weeks ago (where I met him in person for the first time), and we instantly had a million things to talk about, including the Dallas Cowboys, the Dallas Mavericks, comic books, and of course video games. Don't be fooled by Shane's life as a civilian--he knows his stuff! Hope to have lunch with Shane again real soon, especially since he paid. Seriously, I already consider him a good friend. Thanks, Shane!

Here's Shane's bio as it will appear in The SNES Omnibus: The SuperNintendo and Its Games, Vol. 1 (A-M):

Shane Stein wrote film, music and video game reviews for his college newspaper, The Daily Pennsylvanian, while attending the University of Pennsylvania from 1996 to 2000. He is an avid retro gamer who still owns an NES, SNES, N64, Intellivision and IBM PC Jr, with his favorite all-time games being Mike Tyson’s Punch-Out!!, Street Fighter II and NBA Jam. Some of his greatest fanboy moments include building his own Mega Man costume, buying his wife a foot massager because it resembled Super Mario 3’s Kuribo’s Shoe, and rocking his kids to sleep as infants by humming them video game theme songs (it usually worked). In the non-gaming world, Shane works as a financial adviser and lives in his hometown of Dallas, Texas with his wife Tracey and their three daughters.



Monday, June 4, 2018

Twin Galaxies Interview - The SNES Omnibus


I was recently interviewed by Alex McCumbers for the Twin Galaxies website about my book, The SNES Omnibus, which will be out later in June or sometime in July. You can read the interview HERE.

I was also interviewed in 2015 by a staffer with Twin Galaxies. You can read that interview HERE.

Sunday, May 27, 2018

The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M) - PREVIEW


I got a surprise on my front porch the other day: my advance copy of The SNES Omnibus Vol. 1. Professionally published by Schiffer, a prestigious publishing house, the book will be available in late June or sometime in July, but pre-ordering is NOW AVAILABLE. You can click on the pics below for a closer look at the book, and you can read sample pages by clicking HERE.

The book features:

*Write-ups for 375+ games (every U.S. release from A to M) by me, Brett Weiss, a gamer since 1975 and a professional gaming writer since 1997
*More than 170 nostalgic stories about SNES games from famous programmers, notable authors, popular YouTubers, etc.
*Deluxe hardcover binding; slick dust jacket; glossy paper
*416 pgs.; 9x12; More than 2,000 full-color photos
*Historical data, vintage ads, gameplay info, reviews, quotes, screenshots, box art, and much more

*No Kickstarter necessary, but you can pre-order the book directly from me with early-bird bonuses HERE.





The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M) is a massive coffee table book. My previous gaming book, The 100 Greatest Console Video Games: 1977-1987, looks like its little brother.



Monday, May 21, 2018

The Arcade and Other Strange Tales - Reviewed by Carlos Gonzalez


The Arcade and Other Strange Tales

Reviewed by Carlos Gonzalez


Do you like the horror and mystery genres? Do you enjoy weird stories? If so, then look no further than the book The Arcade and Other Strange Tales, written by the author Brett Weiss. Weiss, who’s known for his other works such as The 100 Greatest Console Video Games: 1977-1987 along with the “Classic Home Video Games” series, takes several of the short stories he wrote for magazines in the past and incorporates them into a 109-page book.

The first story, which is the longest, is called “The Arcade.” This 14-page story starts off with an unhappy arcade operator named Jeff who sees a message on a Mortal Kombat arcade cabinet that tells him, “Meet us on the roof of the tallest structure in your city.” Being curious, Jeff does what the message says, and then it all goes downhill from there. The door to the roof gets locked, Jeff becomes freezing cold, the wind blows him off the roof, he lands in a flying saucer, a voice in the saucer questions him about his beliefs, and then Jeff goes back time to the arcade where he sees all the cabinets he enjoyed when he was younger. It’s a weird story, but that’s what makes it charming—it plays with the reader’s head and requires an open mind to fully understand.

While “The Arcade” is a fascinating tale, so are the other fiction stories. There are a wide variety of stories from the genres of horror, sci-fi, and mystery. “Wormboy” is about a boy who eats worms. He has a strict mother who is harsh on him, he gets wrapped up in the worms, and then he lives beneath the soil. Another story in this book is called “Strange Children,” where a guy named Bill feeds off these mutant creatures that come during night. He gets eaten by them and turns into one of the creatures.

One of the best stories in the book is called “What Do They Do While We Sleep?” This is a futuristic story where humans live under strict laws by the government and must to hibernate for months while a holo-globe watches their every movement. In this story, a man named Taylor Haynes does everything he can to work around the rules of deep sleep and the holo-globe to found out what the government does while they sleep. This is a nicely detailed story that is fascinating to read through to see if Taylor is successful or not.

These are just a few of the tales from the 12 fiction stories in this book, and each one will keep a reader entertained. The second half of the book features non-fiction articles and essays with a mix of different topics. “The Retro Video Game Craze” details the history of past game systems such as Atari and NES, along with the rarity of some of the games. The “Retro Gaming Non-Fiction Books” chapter discusses some of the authors in the industry, such as Leonard Herman, who wrote the book Phoenix IV: The History of Videogame Industry, Michael Thomasson, who wrote Downright Bizarre: Videogames that Crossed the Line, Tim Lapetino, the author of Art of Atari, and Antoine Clerc-Renaud along with Jean-Francois Dupuis, who co-wrote Coleco: The Official Book. Anyone who loves video games will enjoy that section.

The Kiss Pinball Machines and Video Games chapter talks about retro and modern pinball machines with the rock band KISS on them and the differences between the machines. Also, the video games featuring KISS on PC and PlayStation 1. While some of these articles are on gaming, some are unrelated to video games, including a feature on Stephen King, an interview with horror novelist Bentley Little, and the final section about author Brett Weiss. These articles are intriguing as well.

In conclusion, The Arcade and Other Strange Tales is a fascinating little book. Brett Weiss used a lot of imagination in these stories. For those who are not big on horror and mystery fiction tales, they have the second half of the book, which is comprised of non-fiction. While $10 may seem a bit much for a 109-page book, each story is filled with detail, and some will need a second read to fully understand the symbolism in the story.

Brett Weiss did a great job with this book, and hopefully he will write another one full of fun twisted stories. Overall score: 90 out of 100.

Thursday, May 17, 2018

SNES Omnibus Writer Spotlight #25 - Zoe Howard


I have yet to meet Zoe Howard in person, but I feel like I know her fairly well, based on the “conversations” we’ve had online, and on the personal stories she submitted to both volumes of the SNES Omnibus. Zoe rented a bunch of SNES titles while she was growing up, and those experiences of her family bonding and laughing while playing the games were perfect for inclusion in the books. Zoe is a fine writer and a super cool person (or so she’s lead me to believe--LOL), and I’m really looking forward to meeting her for real at the Game On Expo in Phoenix this August.


Zoe K. Howard, author of November’s End, is a freelance writer and accomplished video game critic. Zoe has been an avid gamer since the early ’80s, immersing herself in both the culture and community of video gaming. In 2012, Zoe and her partner Wanda Calamia began the YouTube show, The Retro Gamer Girls, where they celebrate their love for classic gaming. The duo quickly became advocates for equality and supported anti-bullying campaigns amongst gamers.  In 2014, Zoe and Wanda were awarded with a Twin Galaxies Video Game Trading Card, representing women in gaming. Zoe is the creator and founder of Retro is Life, a gaming hive and review website that creates a platform for gamers to explore and experience current games and trends, all while maintaining the preservation of the games we loved as kids and revere into adulthood.

Monday, May 14, 2018

SNES Omnibus Writer Spotlight #24 - Matt Miller


You’re not going to find a nicer guy in or out of the video game industry than Matt Miller, who I met a few years ago at an arcade event in Austin, and then again in Iowa. He became an instant friend and we’ve kept in touch ever since. Super cool dude. I knew Matt was a sincere and kind person, and a fierce competitor at video games, but I had no idea he was such a good writer until I sent out solicitations looking for nostalgic stories for my SNES Omnibus project. He turned in highly polished work with a personal, distinctive voice.

Here’s Matt’s bio as it will appear in TheSNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M), which will be out in June or July:

Matt Miller is a lifelong gamer and multiple video game world record holder, both as a solo player and as one half of the co-op gaming duo, Team Mayh3m. He has had records published in five books in the Guinness World Records Gamer’s Edition series. Matt has been interviewed in a variety of outlets, including Obsolete Gamer, Twin Galaxies, Extended Play Arcade, TheWalter Day Collection, and The Retro Junkies “Winging It” podcast. He also appears in the acclaimed 2015 documentary, Nintendo Quest, as well as its companion series, the Nintendo Quest Power Tour.


Saturday, May 12, 2018

The Bits of Yesterday Video Game Documentary - The Foreword


I was honored to write the foreword/liner notes to the new video game documentary, The Bits of Yesterday, which was executive-produced by Adam F. Goldberg (of The Goldbergs fame). The film was directed by Darrin Peloquin, and you can order it HERE.

Here's a description of the movie from IMDB: "In this panoptic documentary on the niche culture of the retro video game collector, follow gaming enthusiasts and fans as they relive their childhood memories, make new ones and champion to keep an antiquated media format alive."

CLICK ON THE IMAGE TO READ MY FOREWORD TO THE FILM:


Wednesday, May 9, 2018

SNES Omnibus Writer Spotlight #23 - Anthony Frisina


One of the most loyal supporters of my work, Anthony Frisina is a great guy who shares my book posts on social media on a regular basis. He supports other gaming writers as well, such as my buddy Patrick Hickey, and he's a skilled writer himself, contributing excellent stories to both volumes of the SNES Omnibus. I look forward to seeing Anthony at a video game convention somewhere in the not too distant future. If all my readers were like Anthony, an enthusiastic and positive force in gaming journalism, I could retire on book royalties. Thanks for all you do, Anthony!

Here's Anthony's bio as it will appear in SNES Omnibus Vol. 1 


Anthony Frisina is a freelance writer, photographer and independent filmmaker who transferred his love of video games into a lifelong passion. As a child of the 1990s, he prefers 16-bit era games, with the Super Nintendo being his favorite console. In between writing screenplays and novels, Anthony spends his time writing video game reviews and opinion pieces for a variety of magazines and online journals, most notably Review Fix. Anthony’s favorite games for the SNES are Super Castlevania IV and Super Mario World. Check him out on IMDB.

Thursday, May 3, 2018

Texas Frightmare Weekend - Dallas - May 4-6


Texas Frightmare Weekend will take place in Dallas May 4-6. You can read my preview of the show HERE and get more info on the event HERE. For my 2014 preview of the show, I interviewed Robert Patrick.    


Tuesday, April 24, 2018

FIRST LOOK at The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M)

I finally received the go-ahead from my publisher to show some sample pages from my forthcoming book, The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M). The pages will be bigger and clearer in the actual printed pages of the book (you can save the pages to your desktop for an even closer look than clicking on the images), but you can click on each image below to get a good idea of what the book is all about. For more info on The SNES Omnibus, click HERE.

Thanks for reading and enjoy!










Sunday, April 22, 2018

SNES Omnibus Contributor Spotlight #22 - Alex Thompson



Alex Thompson is one of the key people behind PopNerdTV, a website and YouTube channel that everyone who enjoys movies, comic books, video games and the like should check out. Alex has been an enthusiastic supporter of the SNES Omnibus from the beginning and has turned in some terrific stories for publication in both volumes. I met Alex at Retropalooza in 2016 when I was interviewed by PopNerd's Cierra Caballero for a special episode of the channel’s Nerd Portal. Alex seems to always have a smile on his face, and he delivers nerdy news with the best of them. He’s also a very good writer and an all-around cool cat.

Here’s Alex’s bio as it will appear in TheSNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M):

Alex Thompson is a self-proclaimed “nerd of all trades.” He loves comic books and has a passion for video games that goes back to when he played the NES at his aunt’s house when he was only three years old. While most 20-somethings have a passion for the newer disc-based games and modern downloads, Alex still loves the feeling of popping a cartridge into his Nintendo 64 for some retro greatness. He currently works for PopNerdTV.com as the Chief Content Officer, and you can hear him talk about new video game releases on his YouTube show, Now Loading.

Friday, April 20, 2018

SNES Omnibus Contributor Spotlight #21 - Eric "8-Bit Eric" Perez


Eric Perez, better known as YouTuber “8-Bit Eric,” is a likable video game personality with a fun channel. A retro gamer at heart, Eric also reviews games for the Nintendo Switch, and his channel recently surpassed the 50,000 subscriber mark, a noteworthy feat to be sure. I met Eric years ago at Retropalooza, and we’ve since become good friends.

 
While hanging out with him last year at a convention (the late, lamented Super! Bitcon), Eric said that getting published in a book that will be for sale at bookstores around the country is a dream come true. Before I asked Eric to take part in the SNES Omnibus project, I had no idea he had journalistic aspirations, and that he had studied journalism in college, but I did know that he would have some good stories to contribute. He’s also a professional wrestler, which I didn’t know. Eric is a great guy and a lot of fun to be around, but you will catch him "slippin'" from time to time.

Featuring nostalgic stories by “8-Bit Eric” and various other industry insiders, The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1(A-M) is a full-color hardcover book with more than 2,000 photos and write-ups for more than 350 games. Click HERE to get your pre-order in with early bird bonuses.

Tuesday, April 17, 2018

Official Billy Mitchell Statement from Old School Gamer Magazine


Old School Gamer publisher Ryan Burger with Billy Mitchell

The Billy Mitchell cheating allegations scandal has reached critical mass. Over the weekend, Mitchell appeared with Old School Gamer Magazine at the Midwest Gaming Classic. To clear up Mitchell's association with the magazine, Old School Gamer offered this official release:

Thank you again for being a digital subscriber to Old School Gamer. We hope that you enjoy the news, reviews, history and more that we provide in our young magazine. Issue #4 is about to go to press and you will be getting the digital link soon; the magazine will ship a week or two after that.

This past weekend, you may have seen Billy Mitchell in the national news, as well as his official response concerning the controversy over his high scores over the last 30 years and the action of Twin Galaxies. We want to make it clear that while Billy is a member of our advisory board, he is not an employee or owner of OSG. Old School Gamer is owned by BC Productions, Inc, a corporation owned and managed by myself and my family.


We are covering the Mitchell story simply as news; it is certainly the biggest news item for the retro gaming arena in many years. While we count Billy as a friend (along with many others in the industry), we want to reassure our readers that we will maintain objective coverage, including all the facts as they are revealed, without opinions or editorializing.

Thank you for your support,
Ryan Burger
Publisher/Owner - Old School Gamer

Monday, April 16, 2018

SNES Omnibus Contributor Spotlight #20: Tyler Esposito



Tyler Esposito is one of the nicest guys in the business. He's friendly and down to earth and is very good with fans, friends and fellow content creators. Shortly after I joined Twitter in 2015, he reached out to me, wanting to collaborate on a video. He came over to my house and filmed my Room of Doom, which you can watch HERE. In the time since, I've seen Tyler at Retropalooza a few times, and we've become friends. As someone with a rich family history in gaming, Tyler was a no-brainer for writing stories for my SNES Omnibus project. 

The SNES Omnibus: TheSuper Nintendo and Its Games, Vol. 1(A-M), a full-color hardcover book with more than 2,000 photos and tons of in-depth info, is heading to the printer soon. Click HERE to get your pre-order in with early bird bonuses while you can.

Here's Tyler's bio as it will appear in The SNES Omnibus:  

Tyler Esposito is the grandson of Silver Age comic book artist Mike Esposito. He grew up in a family that loved the arts. His YouTube channel, iretrogamer, is largely a tribute to the life of his late father, Mark Esposito. Their relationship is the focus of My Retro Life, a series that compiles old home movie footage from Tyler and his dad’s video game collecting days of the ’90s. Tyler’s content has been featured in major gaming publications such as Kotaku, Destructoid and Edge Magazine. He has been a contributor at Nintendo Life and was the Editor of SegaMasterSystem.com from 2001-2005. Check out his YouTube channel at www.youtube.com/segamarkiii.

Wednesday, April 11, 2018

SNES Omnibus Contributor Spotlight #19 - Blue Sky Ranger David Warhol!


As an old-school gamer who has been playing the Intellivision since 1980, when some of my friends got the system, I find it incredibly cool that David Warhol, one of the console's original programmers, agreed to write stories for the SNES Omnibus project. My 13-year-old self is high-fiving me right now. David, a great guy who I've met at various Classic Gaming Expos, wrote about some of the Super Nintendo games he worked on, including Beavis and Butt-Head. Great insider info!

The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1(A-M), a full-color hardcover book with more than 2,000 photos and tons of in-depth info, is heading to the printer soon. Click HERE to get your pre-order in with early bird bonuses while you can.

Here's David's bio as it will appear in the book:


David Warhol is a 35-year veteran game designer/programmer/producer. One of the original Mattel Intellivision “Blue Sky Rangers,” David is also recognized for creating the soundtracks for dozens of video and computer games in the ’80s before founding Realtime Associates, Inc., developer of over 100 games to date. David remains active in game development and is currently using his early industry experience to pioneer new technical entertainment markets.

Thursday, April 5, 2018

SNES Omnibus Contributor Spotlight #18 - Ken Horowitz



I’ve never met fellow author Ken Horowitz in person, but he’s been very cool and very friendly to deal with online—I hope to see him at a gaming convention at some point in the near future. Ken, whose writing has polish and a good sense of history, wrote several interesting stories for both volumes of the SNES Omnibus. For the second book (N-Z), which will be out next year, he wrote a compelling essay on one of the best games for the console, Super Metroid.  

Here’s Ken’s bio as it will appear in The SNES Omnibus: The SuperNintendo and Its Games, Vol. 1 (A-M), which will be out within the next couple of months or so (hopefully sooner):

Ken Horowitz is an English professor who has been writing about Sega and video games for more than a decade. Along with articles and reviews for his website, Sega-16 (www.sega-16.com), his work has been published in such magazines as Hardcore Gamer and GamesTM, as well as several different online sites. Ken is the author of Playing at the Next Level: A History of AmericanSega Games. His next book, From Altered Beast to Zaxxon: A Celebration of Sega’s Arcade Legacy, chronicles the history of more than 60 Sega arcade games.

Monday, April 2, 2018

SNES Contributor Spotlight #17 - Brittney Brombacher


When I met popular YouTuber and comedienne Brittney Brombacher at Retropalooza a couple of years ago, she was approachable and very friendly. An adoring fan was following her around, and she was patient with and nice to him, even though he was probably being a little annoying (no, it wasn’t me, LOL). When I reached out to her to contribute stories to Vol. 1of the SNES Omnibus, she remembered meeting me and was happy to lend her talents to the project. Several of her stories revolve around bonding over video games with her dad, which is great. Thanks, Brittney, hope to see you at another show!

Here’s Brittney’s bio as it will appear in The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M), which will be out this spring or summer.

Brittney Brombacher is a self-proclaimed “nerd-entrepreneur” hailing from Seattle, Washington. She currently runs the video game website BlondeNerd.com. Built in 2011, BlondeNerd.com kept Brittney sane while she was working at a dead-end, 8 to 5, 40 hours per week job, and helped her realize that she belonged in the video game industry. Brittney ultimately quit her job, started a side-gig to pay the bills, and now spends the majority of her day producing content for her website, podcasting, creating YouTube videos, and covering video game events/conventions worldwide.

Thursday, March 29, 2018

Dust Jacket -- The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M)

The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M) will be the first book of mine to have a dust jacket. Click on the image for a closer look, and you can pre-order the book with early bird bonuses HERE.



Here are some advance reviews of the book:

* "This book is not only a reference volume, but it keeps alive the spirit of Nintendo's legacy." - Walter Day, industry icon and founder of Twin Galaxies.
 
* "I read the whole thing and loved it! My favorite chapters were the more intimate ones, where the contributing writers talked about how the games affected them from a personal standpoint...I kept turning the pages looking to connect with the writers, and it happened a lot...The quotes and factoids are great...Grammatically, it's spotless...There's a plethora of balance, knowledge, and fun here...This is the best book Weiss has written so far." - Patrick Hickey, Jr., author of The Minds Behind the Games: Interviews With Cult and Classic Video Game Developers
 
* "This book has a great collection of game-related stories that really take me back to the '90s, when I had so much fun playing the heck out of the Super Nintendo." - Steve Woita, game designer/programmer of Atari 2600 TazGarfieldAsterix and Quadrun.
 
* "Each one of Brett's books is painstakingly researched, very well-written and extremely polished. This Super Nintendo book is no exception and should definitely find a place in the library of every retro-gaming enthusiast."- Dr. Roberto Dillon, author of The Golden Age of Video Games and Ready: A Commodore 64 Retrospective.
 
* "Brett Weiss has captured an essential part of what made the SNES indelible and one of the classic video game systems. The personal stories and memories wrapped up in each game are a welcome time warp back to those halcyon days." - Tim Lapetino, author of Art of Atari.
 
* "Brett Weiss proves again that he is the master of game directories"- Leonard Herman, author of Phoenix IV:The History of the Videogame Industry.
 
* "Weiss puts a heartwarming and personal spin on all that is still great with the Super Nintendo."  - Michael Thomasson, author of Downright Bizarre Games: Video Games thatCrossed the Line!

Tuesday, March 27, 2018

SNES Omnibus Spotlight #16: Steve Woita


One of my priorities with the SNES Omnibus is to preserve stories from video game developers, including guys like Steve Woita, who has been programming games for about as long as I have been collecting them. Steve has been very cool to work with and is an enthusiastic supporter of the project. Steve has worked on games for a variety of consoles, as you can see by his bio below, and he’s a big fan of the Super Nintendo. It’s an honor and a privilege to have Steve on board as all I do is write about video games—he actually creates the magic.

Here’s Steve’s bio from my forthcoming book, The SNES Omnibus: The Super Nintendo and ItsGames, Vol. 1 (A-M):

Steve Woita’s first job after graduating from college in Electrical Engineering was at Apple Computer as one of their earliest employees. He worked on the Apple II, fixing thousands of motherboards for production, then on to R&D for Lisa, Apple III, Apple IIe, and the Apple 80 column card for the Apple II. He co-designed Sirius Software’s JoyPort and later co-designed the MouseStick for the original Macintosh. Steve moved to Atari in 1982 and created Quadrun (featuring his voice), TAZ, Asterix (the first 2600 game exclusively designed for Europe), and Garfield (unreleased). Steve, who is still designing games, has worked on numerous other titles, including: Super Sprint (NES);  Sonic the Hedgehog 2, Sonic Spinball and Kid Chameleon (Genesis); Army Men Sarge’s Heroes (PS1, 3DO); and Gubble 1 and Gubble 2 (PC, PS1, iOS). For more info, check stevewoita.wordpress.com.

Friday, March 23, 2018

SNES Omnibus Contributor Spotlight #15: Thor Thorvaldson


The immensely talented Thor Thorvaldson is a true asset to the SNES Omnibus project. Not only did he contribute some memorable nostalgic stories, he’s the illustrator on the centerfolds for both books. Thor takes characters like Mario, Donkey Kong, and Link and somehow makes them his own: familiar, yet fresh. He’s also good with design and layout, as you can see by this centerfold for The SNES Omnibus: The Super Nintendo and Its Games,Vol. 1 (A-M): (Click on the image for a closer look.)


I hope to do an autographing of the book with Thor at a video game convention in the near future. He’s been great to deal with online (and as a co-contributor to Old School Gamer Magazine), and I look forward to meeting him in person.

Here’s Thor’s SNES Omnibus bio:

Thor Thorvaldson is one of those weirdos who turned his childhood obsession into a paying job, converting his love for Pac-Man, Donkey Kong and Dig Dug into a semi-career of creating art for Nintendo Force Magazine, RETRO magazine, Little Player magazine and Hardcore Gaming 101. Creating artwork for their endeavors, he has also worked with Bryan Belcher’s Mega Man-athon, David Craddock, and John Szczepaniak, along with numerous Nerdcore Hip-Hop musicians, including Random a.k.a. Mega Ran, Mikal kHill, DJ Cutman, Sulfur, and Tribe One. Thor loves the ’80s, Pok√©mon and pizza.

Thursday, March 22, 2018

Cloak & Dagger - A Podcast on the 1984 Feature Film


My son Ryan recently appeared on a podcast called Staff Picks celebrating the video game-related movie, Cloak & Dagger, which remains an entertaining film. I disagree with Ryan's opinion on the Atari 5200, which I'm a big fan of, but it's a fun listen that movie and video game fans will enjoy. You can listen HERE.



Here's footage from the obscure Cloak & Dagger arcade game, which didn't make it to home consoles, despite the Atari 5200 game depicted in the film:


The photos below are from a trip Ryan and I took to San Antonio a while back to check out Cloak & Dagger filming locations. You can see more pics from that trip HERE.