Unfortunately, right before they were going to come over, they got a call from Al Alcorn, who designed Pong (with Nolan Bushnell and Ted Dabney). Alcorn was available on short notice, so the producers had to drop everything and fly to New York. Needless to say, my interview got bumped, and they said they'd get back with me. Regrettably, they never did, and they didn't use the footage from CGE in the movie, so I was left on the proverbial cutting room floor. I wasn't bitter, but I was disappointed.
The other night I watched the movie (streaming on Netflix), which is a surface overview of gaming with more of an emphasis on celebrities (Will Wheaton, etc.) talking about video game culture, why video games are great for society, and how important storytelling is in modern video games. It's basically a long ad for video games. No mention of ColecoVision, Dreamcast, and certain other key consoles, but the production values are good, and it's a decent documentary for people who don't know much about video games. No big reveals, though, and a lot of history, both negative and positive, is glossed over. The film is flawed, but certainly watchable.
Here's hoping I'll be in a deleted scene or two in the inevitable director's cut DVD release...
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