Check out the trailer for the forthcoming Sonic the Hedgehog movie:
Tuesday, April 30, 2019
Monday, April 22, 2019
Kids Say The Darndest Things About Video Games - Fortnite, Mario, and Mr. Do!

Then
he ask me how many games I know about. I told him thousands and said, "Did
you know I write books about video games?" He asked if he could see them,
so I showed him my Super Nintendo book that my mom keeps in the living room. He
said, "Oh, I've read that." He then opened the book to the
"M" section and showed me how far he had gotten in the book: almost
to the end. (My mom told me later that he had sat in a chair with the book in
his lap one afternoon going through it page by page.)
Then
Cooper asked if I had written any other books with pictures. I showed him my"100 Greatest" book that covers 1977 to 1987. He flipped through it
and asked me about several of the games since he didn't recognize them. I then
turned to the "Super Mario Bros." chapter with the pixelated image of
Mario. He said, "Oh, there's the 'Minecraft' Mario."
🤣🤣🤣🤣🤣🤣Wednesday, April 17, 2019
My Top 5 Blog Posts of All Time
I
looked up my five top blog posts of all time and decided to share the results
with you guys and gals. In order of most clicks, here they are:
#1. KISS
is one of the most popular bands of all time, so it only makes sense that “My
Interview with Lydia Criss, Ex-Wife of Original KISS Drummer Peter Criss” gets
the top spot. You can read it HERE.
#2. It
seems that everyone wants to sell their old stuff, or at least likes the idea
of being a retailer on a small level. This explains why “Opening a Booth in an
Antique Mall” is a popular article. You can read it HERE.
#3. When
cheating scandal over Dragster for the Atari 2600 made news, it hit the
mainstream. Thus, my feature called “Todd Rogers - A Funny Thing Happened at a
Video Game Convention” is a perennial favorite. You can read it HERE.
#4. I
was pretty wild during the 1980s, and people seem to get a kick out of reading
about the times when I met famous rock stars. Check out “I Was a Teenage
Concert-Goer--Or, How I Met Ozzy Osbourne & Paul Stanley” by clicking HERE.
#5. People
like to sample before they shop, so “Look Inside - Brett Weiss's Retro Gaming Books” gets lots of clicks. You can read sample pages of my books HERE.
Thanks for the clicks,
and thanks for reading!
Monday, April 15, 2019
Retro Video Game Review - Outlaw for Atari 2600
Atari
2600
Publisher/Developer:
Atari
Fixed-screen
shooter
1978
SYNOPSIS:
One
of the first games designed by David Crane of Activision fame, Outlaw for the Atari 2600 is both a
target shooting contest and a shootout game in one cartridge. When playing by
yourself, you score points by shooting a moving target. When challenging a
friend, the two of you (one gunslinger on the left and one on the right) fire
away at each other.
Outlaw
features 16 variations of play. In each of the games, an object such as a
cactus, a wall, or a stagecoach moves or stands between the gunslingers, or
between the lone gunslinger and the target. In the two-player games, the first
player to score 10 points wins. In the one-player games, you've got 99 seconds
to score a maximum of 10 points. Outlaw was patterned after Midway’s Gun Fight,
which hit the arcades in 1975.
REVIEW:

Like
most of the early Atari VCS games—Fun With Numbers and Maze Craze come
immediately to mind—the graphics in Outlaw are barebones to say the least. With
his cowboy hat and crouching shooting stance, the gunfighter is recognizable as
such, but overall the sprites and color schemes are basic. When compared to
other games of the day, however, Outlaw doesn't look too shabby.


Check
out my Atari 2600 book HERE.
Sunday, April 14, 2019
Retro Video Game Review - SlamScape for PlayStation
SlamScape
Publisher/Developer:
Viacom New Media
Vehicle
Shooter
1996
SYNOPSIS:
SlamScape for the PS1 is a 3D, behind-your-vehicle shooter set in a surreal world of bomb-throwing
ferris wheels, deadly teddy bears, exploding balloons, bottled brains on
unicycles, a Scary-Go-Round, a spinning seagull named Gullicopter, a monstrous
creation called Crabzilla, and other bizarre enemies.

Obtaining
the Orb-Ids won't be easy as you're going up against 16 blood-thirsty opponents
lusting for victory. While the default weapon is a Shockball, there are a
variety of special weapons including Minetraps, a Fasterblaster, a Ripstar, and
a devastating Torp, which is the most powerful item available. While flying in
your futuristic craft, Nodensnaggers and Power Leeches will land on top of you,
zapping your energy and draining your power.
SlamScape
features a 3D graphics engine running at 60 frames per second and supports
analog controls. Electro-rockers God Lives Underwater lent their musical
talents for the interactive soundtrack.
REVIEW:


Most
of the better shooters involve the destruction of hundreds of enemies as many
people play these kinds of games, at least in part, to blow off steam and relieve
stress. Other gamers simply get a kick out of wanton (but harmless)
destruction. SlamScape offers almost nothing of interest in any of these areas.
If anything, playing this game will make you want to pull your controller out
of the PS1 and “slamscape” it into the wall. Everyone needs a few hard games in
their collection, but poor controls and undue frustration do not make for a fun
game.
Included
in this package are three music videos by obscure alt-rock grunge/electronic
band God Lives Underwater. Although tolerable, they're not a great band by any
stretch; their music is as hackneyed as their name. Sadly, the music videos are
the best thing about SlamScape.
Thursday, April 11, 2019
2-Volume Super Nintendo Book Set - ON SALE!
Amazon has a great deal going: The SNES Omnibus two-volume set is on sale for less than $67.57, which is a nice discount off the combined cover price of $99.98.
As of this post, The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A–M) is $34.28 while The SNES Omnibus: The Super Nintendo and Its Games, Vol. 2 (N–Z) is $33.29.
Check out sample pages from Vol. 1, which is available now, HERE.
Check out sample pages from Vol. 2, which is shipping April 28, HERE.
With the two-volume set, which was written by an author (me) who has been gaming since 1975 and writing professionally about video games since 1997, you’ll get:
*Two deluxe hardcover coffee table books, each with a colorful centerfold featuring your favorite SNES characters
*More than 470,000 words; More than 870 pages
*Write-ups for EVERY U.S. release for the Super Nintendo; Each game gets at least one page
*More than 4,100 full-color images: box art, cartridge scans, screenshots, vintage ads
*Nostalgic stories from prominent YouTube celebs, programmers, authors, and other industry insiders
*Quotes from vintage magazines *Memories *Historical info *Reviews
*Essays on the Super Game Boy, the Super Scope, the Console Wars, and Super Metroid
As of this post, The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A–M) is $34.28 while The SNES Omnibus: The Super Nintendo and Its Games, Vol. 2 (N–Z) is $33.29.
Check out sample pages from Vol. 1, which is available now, HERE.
Check out sample pages from Vol. 2, which is shipping April 28, HERE.
With the two-volume set, which was written by an author (me) who has been gaming since 1975 and writing professionally about video games since 1997, you’ll get:
*Two deluxe hardcover coffee table books, each with a colorful centerfold featuring your favorite SNES characters
*More than 470,000 words; More than 870 pages
*Write-ups for EVERY U.S. release for the Super Nintendo; Each game gets at least one page
*More than 4,100 full-color images: box art, cartridge scans, screenshots, vintage ads
*Nostalgic stories from prominent YouTube celebs, programmers, authors, and other industry insiders
*Quotes from vintage magazines *Memories *Historical info *Reviews
*Essays on the Super Game Boy, the Super Scope, the Console Wars, and Super Metroid
Retro Video Game Review - Oddworld: Abe's Oddysee for PlayStation
Publisher:
GT Interactive Software
Developer:
Oddworld Inhabitants
Adventure
Puzzle/Side-Scrolling Platformer
1997
SYNOPSIS:
Odd
alien Abe has worked for years as a slave at a futuristic meat packing plant
called Rupture Farms. Though the plant prides itself on producing Paramite Pies
and Scarab Cakes, the species the food is made from is on the verge of
extinction. Using a full-fledged alien race as ingredients, the owners have
come up with a new product called Mudokon Pops.

As
homage to the days of Flashback--The Quest for Identity and Out of thisWorld, Oddworld: Abe's Oddysee is a side-scrolling platformer heavily rooted
with puzzle solving and, according to the manual, inexplicably challenging
gameplay. Your job is to maneuver Abe through the dangerous confines of Rupture
Farms and its bordering territories (Monsaic Lines, Scarabania) while sneaking,
jumping, climbing and running for your life. The adventure will also have you
solving puzzles by pulling levers to unlock doors, defusing bombs to avoid
being blown to bits, sneaking past sleeping guards, speed rolling across the
screen to evade gunfire, and other situations that challenge the reflexes and
the mind.

REVIEW:
Before you begin playing Oddworld: Abe's Oddysee, you'll need to have at least some idea of what the game is all about. At the very least, you'll want to understand its attitude and where it comes from. After you're introduced to a dark, yet humorous storyline, the game informs you in big colorful letters that "Abe's Oddysee is loading. Get over it!"

The
environment of Rupture Farms is one of cold steel, darkness, isolation, misery,
torture and horror; the darkly realistic, yet humorous graphics portray this
H.G. Wells meets Alan Dean Foster meets George Orwell future very effectively.
There are also surrounding territories such as the strange alien world of
Monsaic Lines, the desert wasteland of Scarabania and the lush forest of
Paramonia that drive the graphical premise home.
The
soundtrack, although suitably foreboding and sinister, is remarkably and
surprisingly restrained. It must've been tempting to fill this game with all
kinds of distracting, over-the-top music that would ultimately have harmed its
air of mystery, fright and intrigue. On the other hand, the sound effects are
average at best. Some of the frequently recurring sounds are grating on the
nerves, such as Abe reentering the game after being killed. Additionally, of
the many noises the Mudokon can make, such as whistling, laughing and farting,
most are unrealistic and not particularly funny. But these bodily noises do
play a strategic role in the game as you can use them (among other things) to
distract evil creatures bent on your destruction.
Oddworld: Abe's Oddysee handles quite well and that's especially important as many of the
puzzles require split-second timing and instant controller response. Most of
the screens provide a running commentary across the top of the playing field,
giving you pointers and hints on how to get past a certain obstacle or solve a
particular puzzle. Some of the commentary is meant solely for laughs. An assortment of sequels and offshoots followed, including Oddworld: Abe's Exodus and Oddworld: Abe's Oddysee - New 'n' Tasty! Check out sample pages from my video game books on Amazon HERE.
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